Showing posts with label math. Show all posts
Showing posts with label math. Show all posts

Monday, June 16, 2014

Teachers, Meet Graphite



In education and technology, there is always the "new" thing that is out there. For educators to research products, see if they are worthwhile to use, check to see how they can align to the CCSS and then use it in the classroom can takes weeks, even months.

Graphite helps to solve that issue. Put out by Common Sense Media, Graphite collates and curates only the best, top rated applications and programs for educational purposes, reviews them, shows what grades they would be best for, and aligns them to the different ELA and Math Common Core State Standards. For educators, this is a win-win. You only get so much time with your students that you can't waste it searching for products that may not be a good fit.

Stop wasting time and start searching smarter. BTW - Common Sense Media ranks the apps by top picks and has a Teacher Center where teachers can share info about those apps right on the site. Check them out at http://www.graphite.org/.



Friday, May 3, 2013

App-O-Da-Week #5

It's Friday, Friday... gotta get my apps on Friday! 

It's the App-O-Da-Week time again and this week we are serving up two apps for the price of one. 

One paid, one free! Two reviews = you win!






First up, we have Sushi Monster. This app was made for Scholastic and is a fantastic FREE app (we love that word) that allows gamers to bone up on the mathematical skills in an entertaining way. Students feed their Sushi Monsters by correctly choosing two numbers that when added or multiplied result in the number that the monster wants to eat. When the monster has been fully fed students move on to feeding a new monster. 

It's fun and addicting!









Our next app is an all time classic. Many companies are taking their most popular books and turning
them into interactive reading apps for a new generation. 
That is certainly the case with "The Monster at the end of this Book" which start, lovable, furry old Grover. 

This was staple in my childhood. We would read this book every night  gestating how Grover would and acting out all the parts. It was great. Now, with this $4.99 book app (which is a steal if you consider how much books cost), you get a great interactive story with real life voice and sound effects!





The Review from About.com lays it out perfectly. "Grover’s expressions, which range from sheer overconfidence to utter dejection, are also a hoot, adding that Sesame Street personality to the tale. His comments are quite Grover-like and amusing as well."

Here are just some of the great features - taken from the iOS store site - 
Funny, furry features include:





• Lively, interactive animation that responds to your child’s touch



• Narration by lovable old Grover himself

--and tapping Grover makes him talk!

• Engaging activities that empower readers to decide how and when to move the story forward—plus encourage kids’ spatial development and listening skills



• Word highlighting to help build beginning reader skills



• Easy-to-follow parent tips for helping kids tackle common fears, reflecting the book’s underlying curriculum messages about courage and labeling emotions

• Bookplate personalization — add your child's name!





I hope this weeks installment will get you through until next week & remember, join me for #appyhour on Twitter @MrCsays